Tuesday, November 2, 2010

Projectile motion basic (confusiiinngg!!)

Since our brain learns better through interaction or flashing thats why we did a discovery lab in class to fugure out how the 2 dimensional vector components work in real life
The horizontal or x component will have zero accelearion and constant velocity
the vertical or y component will have a initial velocity of 0 m/s and will have an acceleration of 9.8 m/s^2
so for the x component the formula would be Dx=VxTx
and the formula for the y component would usually be Dy=V1yTy+1/2at^2
if enough information is not given for one of the components then usually there is enough information for the other component and the variable found could be pluggged in the first component formula.
This way u can find out  whatever u want with projectile motions.
Hurray!!!
im still not as fast at these problems yet even though I explained fine ont his blog
I ll get better
no worries

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